Gulfstream

Entry Posted January 14, 2006

http://www.legalaffairs.org/issues/January-February-2006/
feature_dibbell_janfeb06.msp
Julian Dibbell makes $11,000 selling items on Ultima Online, asks the IRS if this is taxable income, or what. They don’t know, and suggest that he pay $650 + lawyers’ fees to find out. (I think part of the problem here is that some of this money is bound up in virtual objects still held within UO—although fundamentally I don’t see why the issue is that different to the issue of taxing stock market gains, another self-contained system of completely virtual “goods.”) 14:29

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American Heretic (www.americanheretic.com):
… Bibliography "China cracks down on 'virtual money'." MSNBC 7 Mar 2007. "Economy of Second Life." Wikipedia. 15 May 2008. "The Week March 31-April 6." Washington Post 31 Mar 2008. Dibbell, Julian. "Dragon Slayers or Tax Evaders?" Legal Affairs Jan/Feb 2008. Ebeling, Ashlea. "Taxing Virtual Worlds." Forbes 16 Mar 2008. Hof, Robert. "My Virtual Life." BusinessWeek 1 May 2006. Hof, Robert. "Second Life's First Millionaire." BusinessWeek 26 Nov 2006. …

JULIAN DIBBELL (www.juliandibbell.com):
… as for that article of mine that made the cut, it's called "Dragon Slayers or Tax Evaders," and it's a report I wrote for Legal Affairs magazine about my vain attempts to get a straight answer from the IRS on the taxability of virtual assets. You canread it hereif you like. Or if you prefer, you can read it in one of those pristine, shrink-wrapped copies I found on my doorstep yesterday. I'm keeping one of them for myself, but the rest are going out at my expense to the first four people who ask. …

Video Game Appeal (videogameappeal.blogspot.com):
… http://www.legalaffairs.org/issues/January-February-2006/feature_dibbell_janfeb06.msp …

Virtually Blind | Virtual Law | Legal Issues in Virtual Worlds and Multiuser Online Games (virtuallyblind.com):
… Though itiswidely understood that profits made running a business that deals in virtual goods or services are taxable, tax agencies have not yet seriously pursued enforcement, and there is an open question regarding …

Virtually Blind | Virtual Law | Legal Issues in Virtual Worlds and Multiuser Online Games (virtuallyblind.com):
… iswidely understood that profits made running a business that deals in virtual goods or services are taxable, tax agencies have not yet seriously pursued enforcement, and there is an open question regarding …

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